One Man Company!

I’m a game developer and toolkit/plugin maker for the awesome Unreal Engine.
Although I worked in other companies and start-ups I decided to keep a brand for myself.

I started the AzadiApps in 2016 and then I changed the name to AziApps in 2022, I always enjoyed working with other teams as well as working on projects as a single developer whether it was a client project or my personal project.

Work Experiences

Here you can read a brief story of my previous works on other teams.

These are just some of the great experiences I had in past.

2015

Freelancer.com

My journey started at this website in early 2015, I learned a lot from the small projects that people trusted me and choose me to complete, in return I put all my efforts into their projects.

2015

2016

AzadiApps.com

I decided to make a personal website to have better communications with other people and teams and also a better place to share my projects with them.

2016

2016

Unreal Engine’s Marketplace

I started a very enjoyable journey at the Unreal Engine marketplace to directly share my tools and projects for the Unreal Engine with people who love Unreal Engine!

2016

2017

MiID

Such a great idea they had for the future Virtual Reality online shopping environment, I worked on the VR side of the project as well as connecting the engine to their existing backend using the REST API.

2017

2018

NYX

It was another great project with Unreal Engine to make a card game, In this project, I started as a backend developer to run their databases of cards and I used the Slim framework to run the REST API and backend. Also, a panel to edit the card’s info so they could update the card’s attributes online without forcing players to download and install offline updates.

2018

2019

Cosmoscope

Morphies law game is such a unique idea! I joined working with their team I worked on the backend services to run the databases and API and also I did some tasks on the game itself in the Unreal Engine.

2019

2019

Smart solutions

I decided to stop working on other projects and instead focus on projects/ plugins that help so many people to bring their ideas to life with minimal or even without any coding such as Ultimation Character, Ultimate Movement Component, Ultimate Landscape, Modular HUD, and two unannounced plugins one of them is for VR and the other is a semi-procedural level generator.

2019

Rewards

In 2020 one of my great projects “Ultimate Character” was selected by Epic Games as Epic Mega Grants recipients,

It was a great experience for me to see one of my projects highlighted by the Epic Games team.