In this post, you can see the history of updates for the Procedural Level Generator plugin.
9/12/2024 | Hotfix | Clients who join after generating the map now can see the generated map. Minor bug fix to prevent crash. |
3/7/2024 | Hotfix | Bug to select actor classes in additional mode. New function to get generated level bounds. |
30/4/2024 V 1.1 | Update | City Generator – You can generate cities with road grids. Asset randomizer – You can randomize assets on top of tiles. Some other new features. |
2/4/2024 V 1.0.1 | Update | Additional modes- You can use blueprints/static mesh in the collection. Flip mode- You can have flipped/mirrored variations from your option. Option name after duplicate fixed. Distances bug after duplicate fixed. Sorting options by name added. Apply sockets to all directions at once added. A new option was added to fix the render fight. Some other minor bugs were fixed. |
3/3/2024 | Hotfix | The intro animation autoplay bug in the editor was fixed. |
1/3/2024 V 1.0 | Release | Initial release of the project on the Unreal Marketplace. |