In this post, you can see the history of updates for the Procedural Level Generator plugin.
May-Jun | Update | Pathfinding – You will be able to make a path between tiles. |
30/4/2024 V 1.1 | Update | City Generator – You can generate cities with road grids. Asset randomizer – You can randomize assets on top of tiles. Some other new features. |
2/4/2024 V 1.0.1 | Update | Additional modes- You can use blueprints/static mesh in the collection. Flip mode- You can have flipped/mirrored variations from your option. Option name after duplicate fixed. Distances bug after duplicate fixed. Sorting options by name added. Apply sockets to all directions at once added. A new option was added to fix the render fight. Some other minor bugs were fixed. |
3/3/2024 | Hotfix | The intro animation autoplay bug in the editor was fixed. |
1/3/2024 V 1.0 | Release | Initial release of the project on the Unreal Marketplace. |